Gaming

Alex’S Mobs Transmutation Table

The Transmutation Table from the Alex’s Mobs mod adds a unique system to Minecraft, transforming common items into rarer ones while consuming player experience. Learning how it works its mechanics, best practices, and pitfalls can greatly enrich your gameplay. This guide explores everything from crafting to advanced duplication techniques, ensuring you make the most of this powerful tool.

Crafting and Exploding

To build a Transmutation Table, you’ll need 3 obsidian, 2 Farseer Arms, and 1 Nether Star. Once placed, it functions like an enchantment or brewing stand. Notably, breaking it will cause an explosion and drop a Nether Star, making it easy to reset or reclaim resources.

Basic Operation

Insert any stackable item in the input slot, and the table displays three output options. You consume 3 experience levels per transmutation, regardless of stack size. After a transmutation, outcomes refresh only when you perform another operation.

Loot Tables: Default vs. Trained

There are two loot pools:

  • Default loot table: preset list of items grouped into Common, Uncommon, and Rare tiers.
  • Trained loot table: dynamic pool that adapts based on your past transmutations. Items you tranmute add weight, increasing their appearance probability, while items you receive subtract weight.

Optimizing Transmutations

Stack size affects training efficiency. Reddit users and the mod wiki note:

  • Stacks of 3 yield the most efficient training per item.
  • Stacks of 1 yield no trained weight (log(1)=0).
  • Stack size 2 gives more rolls but less per-item efficiency.

Duplicating Items

A clever glitch lets players duplicate rare items like netherite. The community’s tested method from Reddit:

>Let A be the item you want. Let B be the item you are willing to sacrifice… phase 1: invest 3x A, 3x A, 2x A, 2x A. Phase 2: if option shows B, transmute 64x B into B; otherwise 1x B into anything… this should take 5 times on average… transmute 64x B into A.

After initial training, you can reliably generate 64 of item A by spending about 10 of A. However, world reload resets the trained table due to an NBT bug.

Known Bugs and Limitations

There are a few quirks and limitations worth knowing:

  • The trained loot is lost on world reload there’s no persistent training.
  • Attempting to transmute too quickly or spam-click may crash servers in some versions.
  • A duplication bug allows cheap copying of expensive items like netherite, suggesting it may not be an intentional feature.

Understanding the Loot Tables

The default loot tables contain:

  • Common: stone, dirt, sand, sticks, torches, etc.
  • Uncommon: raw metals, gems, leather, feathers, and select mod items like capsid.
  • Rare: diamonds, emeralds, netherite scraps/blocks, blaze rods, ghast tears, mimicream, and rare mod resources.

Strategy Tips

To get the most from your Transmutation Table:

  • Use stacks of 3: Maximizes trained weight per XP spent.
  • Reset wisely: Reload or move the table to clear training when needed.
  • Watch XP usage: Each operation costs 3 levels early-game grinding helps.
  • Focus efforts: Train item A fully then farm using B until table yields A stacks.
  • Expect instability: It’s bug-prone; duplication abilities may be removed in updates.

Is Duplication Legitimate?

While some players enjoy the duplication trick, it’s a bug according to GitHub issue tracking. The developer marked its ability to replicate items like Netherite as unintended behavior.

The Transmutation Table adds a fascinating risk-reward mechanic to Alex’s Mobs, allowing resource conversion and even duplication through clever manipulation. Understanding stack training, loot pools, and experience costs empowers players to use it tactically. However, its reliance on bugs and save resets means unpredictability is always part of the experience. Whether you’re after rare gems or cheap duplicates, mastering its quirks lets you shape your world at the cost of three XP levels and your patience.

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